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 News [Dec 22, 2006]:Fusion® 5.1 for Linux
eyeon’s universal approach to developing Fusion® resulted in the same performance and interactive user experience on Linux as well as Windows, with the same rendering results in a mixed OS environment. This approach has significant advantages in the ability to host the same plug-ins on Linux, including AE plug-ins.
Read more about Fusion® 5.1 for Linux>>>

 News [Dec 21, 2006]:Sitni Sati is proud to announce the release of FumeFX
FumeFX is a powerful fluid dynamics engine designed for the simulation and rendering of realistic fire, smoke, explosion, and other gaseous phenomena. It’s versatility, robustness, and intuitive workflow make it a perfect solution for even the most demanding tasks in the computer graphics industry.

  This groundbreaking plug-in has already been production proven in titles such as Superman Returns and The Host (Gwoemul). And now, FumeFX is released through Turbo Squid as part of the exclusive Autodesk Certified Animation Plug-in Program.
Read more about FumeFX>>>

 News [Dec 21, 2006]:Mudbox with Skymatter
Mudbox is the first high-resolution, brush-based sculpting software built from the ground up for the professional sculptor. Used on major productions by leading visual effects, game development, and toy manufacturing companies, Mudbox offers a powerful and friendly toolset for sculpting “movie star” quality 3D characters, creatures, objects and environments.

  “Mudbox is quite simply a brilliantly designed, easy to use brush-based modeling package. It's a pleasure to use,” says Sven Jensen, a senior Character Modeler at Academy Award®-winning Tippett Studio. “It's obvious that Mudbox is designed from the ground up by professional modelers. There's no other explanation for getting it so right.”
Read more about Mudbox>>>

 News [Dec 20, 2006]:Glu3D
3Daliens.com develops glu3D: fluid simulator software for 3dsMax and Maya. pWrapper plugin is a particle mesh surface envelope that helps representing any particle set.

  Glu3D is a complete plugin system that makes easy making liquids in Discreet's 3dsmax (Maya). Glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.

  Its main features are:
    - Particle based dynamic engine that automatically animates liquids that interact with surrounding geometry
   - Triangle mesh surface sequence is generated to visualize liquid surface
Read more about Glu3D>>>

 News [Dec 19, 2006]:Terragen™ 2
Terragen™ 2 Technology Preview will be the first public release of Planetside Software's new landscape visualisation software. The Technology Preview is planned to be made available in 2006 for both Windows and Mac OS X 10.4.x.

  TG2 Technology Preview features an advanced hybrid micropolygon renderer with powerful multi-angle displacement capabilities. It has a versatile procedural engine that can be utilised to apply subpixel-level detail to many aspects of a scene. TG2 is capable of rendering billions of polygons.

  TG2 can work with procedural terrains, heightfield based terrains or a combination of the two. Heightfield based terrains greatly benefit from added procedural detail. Terrain files from Terragen v0.9 are supported directly in TG2. The Technology Preview has an importer for MOLA data and more DEM formats will be added prior to release. TG2 is capable of rendering entire planets.
Read more about Terragen™ 2>>>

 News [Dec 12, 2006]:LightWave 3D Free Trial Edition
The LightWave® v9 Trial Edition is designed to provide everyone interested in 3D software and LightWave in particular an opportunity to fully experience the latest version of NewTek’s Emmy award-winning 3D application. The LightWave 3D Trial Edition is a fully functional version of software with no restrictions or watermarks for a full 30-day period. You will also find a number of video tutorials and royalty-free content to download and help you learn more about LightWave 3D.
Read more about LightWave v9>>>

 News [Dec 8, 2006]:MAXWELL RENDER 3DSMAX (Maya, Cinema4D,) PLUG-IN FEATURES LIST
All versions of 3dsMax starting with 7.0 are supported in your game or VFX shot. Read more about 3dsMax plug-in>>>

All versions of Maya starting with 6.5 are supported.
Read more about Maya plug-in>>>

 News [Dec 7, 2006]: Endorphin 2.7
Endorphin is the industry's first Dynamic Motion Synthesis software.

  At the heart of endorphin are its Adaptive Behaviours, which - unlike animation data - are completely interactive. With Adaptive Behaviours, 3D characters essentially animate themselves. Move two Football players close to each other and one will automatically tackle the other one, realistically trying to grab hold of his legs and bringing him down .

  Or not. It really is up to you. endorphin allows animators to direct scenes in real-time in a way they have never been able to do before. You can change parameters or change behaviours and see the results instantly on the screen in front of you. When you're done, export animation data in one of the many formats, ready for use in your game or VFX shot. Read more>>>

 News [Dec 5, 2006]: Snap Art
Snap Art creates beautiful, natural media artwork in a single step. Render any image in an unlimited variety of real-world art styles including oil paint, pencil sketch, pen & ink, comics, and more. Great for stylizing photos or graphics, Snap Art works without laborious hand editing and is more versatile than Actions or brushes.

  Conventional artists often use an underdrawing to outline key objects within a composition. This lightly drawn sketch serves as a guide and is usually painted or drawn over in the final composition. Similarly, Snap Art uses edge detection to discern the objects, edges, lines, and shapes of an original image. Then, using this outline, an advanced paint engine strokes and fills this outline using the brushes and colors you specify. This allows realistic reproduction of detail, but balances that realism with convincing artistry.

  Loaded with hundreds of settings, Snap Art distills this complicated process down to a single step. Simply find the factory setting that works for your image. And for the advanced user, detailed controls are available to fine tune a composition for the desired effect. Read more>>>

 News [Dec 1, 2006]: With Photoshop CS3 just months away, new details emerge
More than one year after Think Secret first reported details of Adobe Photoshop CS3, sources recently disclosed that as development enters its final months features have remained true to what Adobe originally planned.

  For many Mac users, the most notable improvement Adobe will be delivering with Photoshop CS3 is native support for Intel-based Macs. Sources stressed that the new version of Photoshop, which sports an upgraded and more responsive interface, continually exceeded their performance expectations, including on PowerPC hardware. Read more>>>

 News [Dec 1, 2006]: Xara Xtreme Pro for Windows
Xara Xtreme Pro is the new flagship of the Xtreme range, adding new high end features requested by Xtreme's already very active user base of professional designers. Xtreme Pro offers greater file compatability with industry standard applications, new PDF, DTP and text features, pro imagesetting controls and Flash animation. For more details read on. Read more>>>

 News [Nov 30, 2006]: Releases Anark Studio 4.0
Anark Corporation Releases Anark Studio 4.0

  Award-winning 3D authoring and visualization platform adds major feature and performance enhancements to an already robust foundation.

  Boulder, CO. November 28, 2006 - Anark Corporation today announced the release of the newest version of its flagship interactive 3D authoring application, Anark Studio 4.0. This new version of Anark’s industry leading interactive 3D application development platform is focused on increasing speed and memory management, improved workflow, optimized play-back and visual enhancements, as well as expanded animation support. Read more>>>

 News [Nov 29, 2006]: Houdini 9: forthcoming release
In September and October, Side Effects Software hit the road to meet with the Houdini community in London, Vancouver, Toronto and Los Angeles. While the main goal of the Roadshow was to talk about the character animation, lighting and visual effects tools in Houdini 8.1, audiences were treated to a Houdini 9 sneak peek. Now, for those people who couldn’t make it to the roadshow, Side Effects Software is pleased to post the sneak peek online.

  Slated for release in the second half of 2007, Houdini 9 is going to be exciting for both existing users and for artists new to Houdini. In addition to a new fluid solver that is fully integrated into Houdini’s dynamics (DOPs) environment, there will be user interface and workflow enhancements that promise to make Houdini much more artist-friendly. Also, the new release will include low-level integration of Python for added power and flexibility. Read more>>>


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